![]() ![]() Who knew that the vengeful Todd would escape, then conjure a computer game packed with wolves, wenches, wastelands, and assorted harrowing hazards-and trap his hapless former friends inside it? Stripped of their magic powers, the would-be wizards must brave terrifying dangers, technical glitches, and one another's company if they want to see Medieval England-and their favorite sci-fi movies on VHS-ever again. ![]() But even in their wildest fantasies, they never expected to end up at the mercy of the former apprentice whom they sent to prison for gross misuse of magic and all-around evil behavior. Like the first book, this one takes place in a time long passed and involves. ![]() Publisher: Amazon Publishing ISBN: 9781477823484 Number of pages: 442 Weight: 499 g Dimensions: 206 x 137 x 30 mm You may also be interested in. Spell or High Water (Magic 2.0) Paperback June 17, 2014. Spell or High Water is Scott Meyers second episode of his Magic 2.0 series. Ever since Martin Banks and his fellow computer geeks discovered that reality is just a computer program to be happily hacked, they've been jaunting back and forth through time, posing as medieval wizards and having the epic adventures that other nerds can only dream of having. The follow-up to the hilarious Off to Be the Wizard, Scott Meyer's Spell or High Water proves that no matter what powers you have over time and space, you can't control rotten luck. ![]()
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